My question involves the math mentioned in the 1994 movie Stargate. I want to know what math theory they used?
Topic: My question involves the math mentioned in the 1994 movie Stargate. I want to know what math theory they used?
June 26, 2019 / By Calanthe Question:
I'm in Algebra 2, and we're discussing "Pythagorean Theorem". I have no idea what it is, so I began to research it. I came accross a yahoo question that informed what it is exactly. Apparently it's a method to determine the location of a third point, by using the combination of any two points.
I once heard something similar to "Pythagorean Theorem" mentioned in a movie called Stargate (1994) (http://www.imdb.com/title/tt0111282/). The character Dr. Daniel Jackson speaks of a math theory involving six points determining trajectory in space travel to a location in deep space and the seventh point as the point of origin. After discovering this, their Star Gate opens a wormhole portal to another Star Gate beyond our known universe. This theory was accomplished using star charts as their trajectory map.
It sounds overly familiar to this concept we’re talking about now. I Google searched this math equation mentioned in the film for hours and hours, but I could not find one reference to explain what was mentioned. I had no choice but to start my own yahoo question on the topic. I want to know more about the math mentioned in the movie. It fascinates me! :)
If anyone can shed some light on the math involved or who is responsible for this theory?
I did however find a web page called “Star Gates Worm Hole Physics 101” at http://www.thelivingmoon.com/42stargate/03files/Wormhole_Physics_101.html. I’m having trouble understanding what they’re talking about though.
Someone mentioned “Euclidean_geometry”. I’m not really sure if his theory is correct or not. I found http://en.wikipedia.org/wiki/Euclidean_geometry and I was reading it trying to decipher the theorem. However, http://www.answers.com/topic/euclidean-space-2 seemed to be very helpful and provided pictures to show what they’re talking about.
Thanks everyone for investing your time and thoughts to help me understand what I want to know. :)
I cannot mark the question as solved until it expires. I do think so far, the person mentioning 3-4 points had the most accurate answer.
I also found this web page with calculus 3 notes that referenced the 3d space coordinate math stuff.
You can download their notes to a pdf file, it was really neat.
Best Answers: My question involves the math mentioned in the 1994 movie Stargate. I want to know what math theory they used?
Alvina | 1 day ago
You're talking about two different things. Pythagoras's theorem is about distance between two points. Stargate was dealing with the location (not distance) of a point.
The concept used to indicate the location of a planet in Stargate is correct, though somewhat redundant. We need only three points (and maybe a fourth point for orientation) to describe the location of a point in space, not six.
Consider a point in a two dimensional plane. One requires only two points - or "coordinates" would the better word - to describe it's location: one to indicate its position along the horizontal, and a second to indicate its position along the vertical. Examples of this in real life would be latitude and longitude coordinates on a map, or the letters and numbers in a game of Battleship.
In space, similarly, you'd need three coordinates to describe the location of point.
Having said that, however, the one thing lacking in space is orientation. Going back to the 2D example of a map, we have established orientation based on the Earth's rotational axis and we get North, South, East, and West. We don't have that in space. There is no North or South in space. That's why we need a fourth point - a point to establish orientation.
Perhaps one day in the distant future our space faring descendants will decide a system of orientation based on the solar system or the galaxy, and that fourth point will no longer be necessary.
EDIT: Come to think of it, we sometimes do use a three coordinate system to describe our location. GPS devices will show you latitude and longitude, but some of the more sophisticated ones will also give you a third coordinate - your elevation. That tells you your position not just in 2D but in 3D. Elevator/building floor levels are the simpler version of the same thing.
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EDIT: I forgot to explain Pythagoras's Theorem, though other respondents have covered most of it. The theorem basically states that the length of a right triangle's hypotenuse is equal to the square-root of the sum of the squares of the other two sides.
Assuming we know the length of sides A and B the theorem is abbreviated:
The theorem can be used to calculate the distance between two points. Let's say we're playing Battleship, and there is a peg at B2 and a peg at H10. The horizontal displacement of the second peg from the first peg is 6 blocks (B to H). The vertical displacement is 8 blocks (2 to 10). Effectively 6 and 8 are the lengths of sides A and B. The distance can then be calculated as such:
That's a distance of 10 blocks between the pegs.
Pythagoras's Theorem, by the way, also works in 3D (or 4D, 5D, and so on). The formula to calculate the diagonal of a cube or rectangular cuboid, for example, would be:
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Okay -- bear in mind that Stargate (great movie) is fiction. But the science is a projection of some ideas found in real science. BTW -- we are actually talking physics. Math is the "language" o physics.
The star gate was supposed to be a "wormhole" That is a nickname for an Einstein-Rosenberg bridge. These two physicists pointed out decades ago that the mathematics of modern physics seemed to describe a way that two widely separated points (perhaps light years apart) might be connected in such a way that something could pass between the two points without crossing the intervening space.
The math involved describes a universe with more than the three dimensions we live in. in our 3-d universe, you need three coordinates (or points) to describe a particular location. If you have more dimensions (which our universe probably does) you need more reference points/coordinates.
In the Stargate "universe" the idea ws that there were six dimensions (actually seven -- the TV series posited that the star gate could move you in time as well as space, adding another dimension).
Now-- the real physics: A wormhole is (at this time) purely a theoretical phenomenon. No one has ever created or detected one. Physicists don't even know if one can exist --only that there is nothing we know that says one can't. Also, we do not know what one would be like if it is possible. A wormhole might be nothing but a short-term event at the atomic level. or it might be like the wormholes in "Star Treck Voyager" -- or like the Star gate. Your guess is as good s anyone else's.
BTW: a tip about the Pythagorean theorem: C^2 = A^2 + B^2. To be precise (essential in mathematics) describes the relative lengths o fthethree sides of a right triangle (one with one angle that qual s90 degrees). Example: if side A is 3 inches and side B is 4 inches, plug in those numbers and you get the length of the third side (c) which here is 5 inches.
Now, here's why this is important. What I wrote in the previous paragraph is all there is to the Pythagorean teorem itself. BUT (trumpets, plese) it turns out that it is the key -- the starting point -- for trigonometry. That is a VERY big deal for very practical reasons. Using mathematics derived from the Pythagorean theorem, you can indeed determine the location of a point using any two othe rpoints -- with one qualification. Any three points form a triangle -- an dyou also have to know (or measure) at least one of the angles o fthe triangle.
The practical value: trigonometry is the tool used for navigation (ships, plaes, ec), to make accurate maps, to design buildings, to calculate any trajectory from a bullet t a spacecraft. Plus a lot mroe. Including wormholes, if there are any (granted, the math required for extra dimensions gets VERY complicated!).
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To locate anything in the space time continuum, you need three spatial coordinates and one time coordinate. A Stargate needs the three spatial coordinates of TWO locations, so that gives you SIX coordinates right there, with the origin planet as the seventh coordinate. In Stargate Atlantis, EIGHT coordinates are required, because those Stargates are in an entirely different galaxy, which REALLY does exist, the Andromeda VI galaxy, also known as the Pegasus galaxy.
Technically, a real Stargate would need more coordinates than seven, but the math and science behind good science fiction movies and TV series is sound. That's why producers pay scientists consulting fees, so the science is sound and accurate. Whether the movie sacrifices science for dramatic effect, like in the movie "2012" is the decision of the producers and directors.
SIX coordinates are necessary for TWO locations. OMG. The whinig IGNORANCE and ARROGANCE of some people never fails to astound me.
Do a google search on "Riemann Geometry." Euclidean geometry is the oldest geometry, but not the only geometry.
OK, so you are going to wait FOUR DAYS, and then the question goes into voting by the entire YA community for Best Answer?????? Fine. That's a really fair way to decide who has the best answer. Don't decide at all.
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It took me about 5 seconds to find P.T. on Wikipedia. What is the problem?
P.T. says that on the Euclidean Plane, The sides of any right triangle are such that a²+b²=h²
where h is the length of the longest side (the hypotenuse). This is equivalent to saying the area of squares formed by the two sides a & b equal the area of the square formed by using the hypotenuse as one side of another square.
Two points determine a line. A line and a point determine two orthogonal lines (assume that the 2nd line is defined by the point and the shortest line between the point and the first line. The third line is fully defined by the fact that it will be perpendicular to both the 1st and the 2nd line. In 3D space there is only one possible line with that property.
These four points and three lines determine a coordinate grid in 3D (if Space is Euclidean). Any point in space can then be given as its coordinates relative to that grid.
Problem is, that any planet n General Relativistic Space-Time has a time dependent location.
Not sure why you'd need 6 points, nor whether 6 would be enough since GR spacetime is only locally a flat "Euclidean-like" space. Gravity curves is mightily.
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"Pythagorean Theorem". I have no idea what it is,
It just related the LENGTHS of the sides of a triangle rectangle (i.e. a triangle where one of the internal angles is exactly 90 degrees). The theorem states that the described relation is true for all such rectangles.
Apparently it's a method to determine the location of a third point, by using the combination of any two points.
No it's not. It's just a relation between the LENGTHS of the three sides of a triangle rectangle.
six points determining trajectory in space travel to a location in deep space
You're speaking of coordinates, not points. A point in space is NOT the same thing as a coordinate.
Examples of coordinates on Earth are latitude, longitude and altitude. If you don't have those three numbers, you can't say where is that point.
and the seventh point as the point of origin.
You should be distrustful of science you learn in movies. Those are made for entertainment, not for learning.
Anyway, what you are saying is that you are using seven numbers: three to say a point of origin in space, three others to say a point of destination, and an extra one presumably having to do with time (e.g. time difference between the two points). As is convenient in movies, they never really bother to elaborate on their "explanations" -- because that would be too science-y and nerd-y for the audience to bear.
in a movie called Stargate (1994) (
http://www.imdb.com/title/tt0111282/).It sounds overly familiar to this concept we’re talking about now.
Only if you mean that you're describing euclidean (i.e. planar) geometry. But you learn that in school... it's no fancy-pants occult knowledge. In fact, once you've gone through enough school you'll find movies' depiction of science knowledge tame and often just plain wrong...
I want to know more about the math mentioned in the movie.
Listen, there is no real math in there, it's just something that those writers (who think they're really smart) come up but they don't dwell on it -- because it's math and the audience has a distaste for anything nerdy, they don't need to go through it after doing time, I mean after spending time in school. The guys writing it listen in to some crazy beautiful graphics in one-hour shows about black holes and wormholes and that stuff -- and they suddenly "get it".
I have fun watching it, but that's it.
But if you REALLY want to learn more about it, then stay in school and learn your geometry and algebra. Those are the bread-and-butter before digging into actual physics. Doing physics without knowing math is like trying to write English using only half of the alphabet.
“Euclidean_geometry”. I’m not really sure if his theory is correct or not.
It's axiomatized, it's self-consistent and it has many uses in engineering and various sciences. For example, you use it to find the surface area occupied by a room's floor. And when you give the numbers to someone else, they're able to get the same results.
I don't know what else you'd expect from a mathematical theory to be correct... but feel free to elaborate on that.
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Originally Answered: Confused on math problem (involves algebra)?
m+2m(he ate twice as many cookies as Melanie did)+2m-3(she ate three fewer cookies than Felipe)+9( Nicholas left 2 cookies, one for each of his parents. If Nicholas had only eaten 5 cookies, there would have been 3 cookies for each of his parents.)+2(parents)=x
9=(2m-3)*3(he ate 3 times as many cookies as Hillary)